Recently I have broken off from Molotov Games. It's a bitter sweet ending to a chapter of my life. I've been working with a few programmers working on a game I've been working about 3 months. Here is some of my art. just as a heads up what is happening in this post.
The central idea is that you're a security consultant. Making decisions like camera placement, how overt you are going to be with your security. These are the assets I made for the project. Please keep in mind I'm not a character artist, so a lot of this stuff I was doing for the first and second time.
For every nice camera there is a cheap camera. I had a lot of fun designing some of the more crazy aspects to this. such as a a drone, but whats a cheap version of a drone? a Gopro on a Roomba! Not just that but the camera has to be looking up somehow. What would you place it on? a hula girl the last video is an animation of this.
The central idea is that you're a security consultant. Making decisions like camera placement, how overt you are going to be with your security. These are the assets I made for the project. Please keep in mind I'm not a character artist, so a lot of this stuff I was doing for the first and second time.
For every nice camera there is a cheap camera. I had a lot of fun designing some of the more crazy aspects to this. such as a a drone, but whats a cheap version of a drone? a Gopro on a Roomba! Not just that but the camera has to be looking up somehow. What would you place it on? a hula girl the last video is an animation of this.
Color Test